Sparks on every hit
The paddle flashes, the arena shakes and the ball squashes on impact.
Single-player Pong against the clock
The ball can leave on any side. Hold it in with four paddles you steer all at once. Every hit adds 1 % speed.
Mouse or finger moves all four paddles. Arrow keys work too. Move the paddle as you hit to add spin.
Move left and right to slide the top and bottom paddles. Move up and down for the left and right ones.
There is no safe wall. Miss once and the run is over.
Sounds small, but it compounds. After 70 hits the ball is twice as fast.
Pro move: move the paddle at the moment of impact. The ball picks up spin and curves away from the corner you cannot reach.
Each hit adds 1 % on top of the current tempo, so the speed grows faster and faster. Minute two feels nothing like minute one.
The paddle flashes, the arena shakes and the ball squashes on impact.
Everything starts amber and glows pink as the tempo climbs. You feel the speed before you read it.
Angles, rounded paddle ends and spin. Where and how you hit decides where the ball goes.
Your best time goes on the board automatically. Every 10 hits you get a callout, and the tones climb with every hit.
Yes. It runs in your browser with no download and no account.
Yes. On phones and tablets you steer in the swipe strip below the arena, so your fingers never block the view. Swipe sideways for the top and bottom paddles, up and down for the side paddles.
The time from start until the ball leaves, to a tenth of a second. Hits and final tempo are saved too but do not decide your place.
Yes. Enter a new name before your next run. Your best time keeps counting under the new name.
Yes, with the sound button next to the arena.
Most players lose the ball within the first minute. Find out if you are one of them.
Start a run